(no subject)
May. 6th, 2022 06:37 pmParacelsus von Hohenheim
Team
Mouse
Mouse
Age
unknown, probably 30s
unknown, probably 30s
Height
tall
tall
✧ Engage in battle
✧ Teach or learn something new
✧ Encounter something new in the world
✧ Break a promise
✧ Betray a friend's trust
OOC INFO
Fate/Prototype
Paracelsus von Hohenheim
Paracelsus von Hohenheim
Player Name
Jake
Jake
Player Contact
vikarmic | Vikarmic#8518
Abilities: As an Average One, Paracelsus can wield all five standard Fate elements (air/fire/earth/water/void) with equal ability. His Rapid Incantation skill lets him cast very quickly, usually just by invoking the element he wants to use or the name of the spell he's casting. He's notably skilled at alchemy, gemcraft, curses, healing and illusion, and he can probably work out most things that are possible within Fate's magic system if he has a need. He can produce all kinds of useful alchemical substances and creatures (though probably not the latter ingame), including high-density elemental crystals and the Philosopher's Stone. He also bakes.
His Noble Phantasm lets him summon the Sword of the Elementalist, a blade composed of pure Philosopher's Stone. He can use this to fire an anti-fortress sword laser because all the cool kids in Fate have sword lasers, but its real function is basically a magical supercomputer. It massively increases the speed and power of his spells, and also lets him absorb, analyze and subvert any other magic he can see. This capability can be overwhelmed, but you basically have to be wielding Fate/Excalibur to do that so it's not easy; even a small piece of Philosopher's Stone, given to another Servant, was enough to shut down a divine curse inside Rider's personal pocket dimension.
He has the standard set of Servant abilities -- increased resilience, inhuman physical stats (though not as much as a more combat-oriented Servant), the ability to dematerialize, etc.
Threadjacking: Yes
Shipping: Yes (good luck though)
Smut: Maybe
Violence: YES
Killing: Maybe (let's be in touch, also good luck)
based on a code by 10billionghosts
NEW ELEMENTALS
Date: 2022-08-03 03:54 am (UTC)NOTHING
Date: 2022-08-03 04:02 am (UTC)* I'm generally going with "materialization of impossible concepts" as its domain. It doesn't affect "natural laws" but it can materialize "answers that are not even wrong" (see: mu) such as "a place that's in two places at once" or "a massless singularity" or, idk, I'll come up with more bullshit like this.
* It can also fuck with other things that "bring impossible concepts into existence", naturally.
* It will manifest as an Eldritch Thing because of course it will.
HOLLOW
Date: 2023-04-24 02:16 am (UTC)* Imaginary Number Space is basically Elsewhere, or "the space of possibilities that lie outside the physical world". FGO goes into this much more deeply since Chaldea has to travel through Imaginary Space to get between the Lostbelts. It's possible to travel through it, evading most boundaries, but in order to return the traveler needs a conceptual anchor in the real world. Most of the Fate/ "places that don't exist in the world" are hanging out in Imaginary Number Space.
* Most people use it as inventory/storage dimensions, or to absorb and redirect attacks. It's also better at affecting spiritual beings than material ones.
* Probably will manifest as antilight, ie, vantablack crystals with tiny stars in their depths that radiate shadows.